Monthly Archives: September 2015

Podcast Episode 33: Blitz Shift Gambit!

This week we discuss League and Tournament Play including a Season 11 Wrap up from AWEberman! We also continue our discussion on Calculated Risk with an emphasis on Gambit Play. All this plus the TERM OF THE WEEK, right here on MEGAHAULIN!


Running a Star Realms Tournament

By Brendan Lapsley aka Carnie

A lot of people in the Star Realms community love playing in the online events happening both on Facebook and on BoardGameGeek.  For most people, this is all they really need.  But for some, running their own tournaments (either online or in person) is something they would at least like to try.

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The Pace of the Game, Part 2: The Tortoise, the Hare and the Missile Bot

 by Scott Heise aka HomerJr

Star Realms is a race.  To win the race, you need to  build a deck that can reduce your opponent’s authority down to 0 in fewer turns than your opponent can yours.  It doesn’t mean building the biggest, baddest deck.  Nor does mean collecting all of the cards of one faction.  It means finding the quickest way to accumulate 50 damage to your opponent’s authority (the finish line), while also slowing down his rate of damage accumulation if necessary.

In Part 1, “A Game of Four and a Half Decks”, we explored how the average “race” lasts for 25-turns (13 player hands) and the concept of “decks”.  Now we’ll dive deeper into the different ways you can run the race… specifically, is it better to be the Tortoise or the Hare or something in between?  Which strategy accumulates combat in the fewest number of turns?  I assert that both the Tortoise and the Hare are capable of winning races, so knowing how they run a race is important to knowing which will be the winning strategy in a given game.

First, let’s define what I mean by “Tortoise” and “Hare” strategies in Star Realms.  Then, we’ll try running a couple races and see who wins. 🙂

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Competing in Online Star Realms Leagues

In Season 11 of the Board Game Geek Star Realms League (which just ended), I was fortunate enough to win the title of Platinum Champion. That seemed like enough of a good reason to post about how to compete in online Star Realms leagues.

For those who have not participated, the BGG League, it’s run by the excellent Commissioner Remy Gibson (IGN Aweberman) who has tirelessly contributed to the online Star Realms community. The league is composed of 5 Tiers (Platinum, Gold, Silver, Bronze and Iron) which are in constant states of flux. Why? Because in order to stay in the division, you’ve got to avoid relegation! At the end of each season the lower performers in each tier are dropped down a rank, unless at the bottom already. Likewise, the one or two top performers are promoted to the next tier until they get to the top.

The effect this has on the operation of the league is critical. It means that players who are able to stay competitive at ever increasing levels of play are rewarded. As a fan of the long tail when evaluating consistent good play, I’m a big fan of this. Everyone is aware that Star Realms has tremendous variance and that luck does play a big role in each and every game, yet many of these top players in the Platinum division are able to compete against the other best players in the league fairly consistently.

Everyone reading this post should go and become a member of the league if they are not already. Check this thread on Board Game Geek for more information.

Without further guilding of the lily, here are my Top Tips for success in Online Star Realms Leagues.

Play Each Round As If It’s The Superbowl

When playing a League match, I do not initiate any other challenges and I ignore any that aren’t about to time out on me. I want to put my full and total focus on my opponent. When you’re playing many matches, certain patterns will arise in your play and you have to avoid that. You need to be concentrating on this match as if it’s the only game you have to win for the next year. In the BGG League, each player gets one single game against their opponents, so concentrating is critical!

Scout Your Opponents, sorta

Often players will post thoughts or ideas about their play style. If you’re aware of this, you might get insight into how they think. The best tip I’ve used in the BGG League has been the specific Game Mode preference that a player has. Because of the variance, I always choose to play Vanilla Star Realms, while many of my opponents will play Type-S or S+G (Gambos). If they are playing Type-S, their meta mindset might betray them when they come back to the old game they haven’t spent time practicing on. When the GenCon tournament was announces as Vanilla, I switched and practiced only Vanilla. I started to notice I was winning quite often against folks. I believed then and now that part of the reason was my focus on a specific mode where my opponents were shifting concentration between many games. If it gives me a tiny fraction of a percent advantage, I’ll TAKE IT!

Learn From Your Losses

When I started playing Star Realms, I used to often toss around the “You got lucky!” or ” Just one more turn…” After playing in the Platinum Tier for a bit, I still recognize the luck, but also the significant skill with which my opponents defeat me. Yes, there are occasions where it’s just “one of those blowouts”, but in general, even with a huge starting advantage, the skilled player can bring it back to a game of just one turn. If you can do that, you give yourself a chance to get lucky and come away with the win.

When you do lose, try to seriously understand what happened. Did I not have enough scrap? Was my deck not fast enough? Due of the limitations of the game log and the weekly reset, those old games won’t be around to review in a month, so you need to take your learnings right after a game. Try to write down the key turns and consider how you might have played them differently. Also, observe how your opponent defeated you. Did he rush you? How could you have hate drafted to break up that momentum he was building?

Doing Math In Your Head

The best league players in Star Realms know exactly how much damage your deck is capable of. They also know how all the cards/combos work together at an expert level. They are playing out your next likely turn before you take it. These are all good things to get used to learning about. How to do a couple of these things is enough for a second article.

Listen To The Megahaulin Podcast

Ok, so it’s cheesy to plug your own cast in this sort of setting, but I do believe that it’s true! Megahaulin interviews the top players in the game. Many of them share tips and tricks that are designed to help you be a better player regardless. Ignoring that resource is missing out on a constantly evolving understanding of the game. So listen in!!

Online Star Realms Leagues are a great way to meet new people, learn more about the game and just have a great time playing with other fans.

Segmenting Card Play – or, Why Not “Play All”? – by greylag

by greylag (originally posted at the Star Realms BoardGameGeek forums)

When I get matched in the app, sometimes I can tell by the avatar or the name if I’m up against a high level player. But not all high level players use Recycling Station, or Yacht, as their avatar. So if that doesn’t give them away, one of the biggest signs I’m up against a strong player is the way they play their cards, particularly their trade cards.

Imagine the row looks like this in the early/mid-game.

Fleet HQ / Cutter / Battle Pod / Defense Center / Blob Wheel

When I started playing (and often still now), if I had 4 scouts on a row like that, I’d click “Play All”, then take the Cutter, then probably the Battle Pod if nothing else good came up.

But what I notice is that higher level players will often play out their turn like this:

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