Author Archives: dclingman

Episode 79: Dommola

This episode is dedicated to an exclusive interview with Ola “Dommola” Mæhle who recently became the first player to reach level 100 in the digital Star Realms Game. We cover his accomplishment, but also his broader gaming background and his key tips for new players.

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Podcast Episode 77: Happy Holidays!

[Recorded prior to Christmas]

This week Dustin and Matt reveal our end of the year contest winners. Also detailed coverage on the Star Realms SCENARIOS set. They also take a deep dive into the newly released (to digital) UNITED COMMAND set.

Happy Holidays and thanks to all of our listeners in 2017! This was an incredible year and here’s to a great 2018!

Episode 76: Game Fair Shenanigans!

We are back from the White Wizard Game Fair 2017! We’ve got an amazing lineup of interviews including the new STAR REALMS LEGEND Adam Charbonneau  (IGN: Anvroser). PLUS additional interviews with:

Rick “Darklighter” Demille
Brendan “Carnie” Lapsley
Amanda “BBYGURL” Storm
Alex “SilentAl” Sarkissian

 

We also have a contest this episode! Send in your favorite Star Realms memories of 2017 as well as your New Year’s Resolution. Matt and Dustin will review the entries and select THREE winners. There will be prizes! Deadline is 12/15/17, so get that entry in NOW!
Sound FX used in this episode:

What’s in a name? A proposal to adjust the digital competitive naming convention

A large number of players are participating in competitive Star Realms via the digital application. Since the beginning of the early Fan Created Community Tournaments or the Board Game Geek Leagues, it’s been challenging to define a specification that lets everyone know what version of the game is required to participate in a particular event.

The folks at ProStarRealms.com have done a great job building out a simple tool to explain how the naming can work and it’s done pretty well up to this point. As more and more expansions come to Star Realms and the app, there’s going to be an ongoing struggle to properly communicate versioning for digital play.

What follows is an expansion on a discussion with Brad Elkey (IGN PanicFire) and represents a proposal for a new naming guideline. With hope, this version will “future proof” the naming against future expansions and modifications.

The new naming proposal works simply like this:

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